Game Design 1
Title: "Lost Hoard" by David Bird
Platform: Table Top / Board Game March 2015 - March 2015
Description: Lost Hoard is a 2-4 player post apocalyptic survival RTS. With a simple battle system and choice mechanic the player has a choice of doing passive or aggressive turns. Winner is decided when all other players have depleted their stores, or have been eliminated through war.
Credits:
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Concept to Final Polish
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Battle Mechanics
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Game Art
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Story
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Design
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Card Dialogue
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Mechanics
 20160126_161757_editedPage 1 of 3 of the rule book for my analog game "Lost Hoard" |  20160126_161821_editedPage 2 of 3 of the rule book for my analog game "Lost Hoard" |
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 20160126_161828_editedPage 3 of 3 of the rule book for my analog game "Lost Hoard" |  20160126_162022Lost Hoard dice and tokens. |
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 20160126_161723The supplies all are fighting for to maintain and to steal. |  20160126_161546The cards in the game. Raid, Defend, Chance, and Survivor Encounter. |
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 20160126_161946Overhead view of the board. |  20160126_162002View of the 2 special squares. Circle Z & Direct Damage. |
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 20160126_161953View of the Start spaced 2 other spaces. |
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