Game Design 1

Title: "Lost Hoard" by David Bird

Platform: Table Top / Board Game  March 2015 - March 2015

Description: Lost Hoard is a 2-4 player post apocalyptic survival RTS. With a simple battle system and choice mechanic the player has a choice of doing passive or aggressive turns. Winner is decided when all other players have depleted their stores, or have been eliminated through war.

Credits:

  • Concept to Final Polish

  • Battle Mechanics

  • Game Art

  • Story

  • Design

  • Card Dialogue

  • Mechanics

20160126_161757_edited

20160126_161757_edited

Page 1 of 3 of the rule book for my analog game "Lost Hoard"

20160126_161821_edited

20160126_161821_edited

Page 2 of 3 of the rule book for my analog game "Lost Hoard"

20160126_161828_edited

20160126_161828_edited

Page 3 of 3 of the rule book for my analog game "Lost Hoard"

20160126_162022

20160126_162022

Lost Hoard dice and tokens.

20160126_161723

20160126_161723

The supplies all are fighting for to maintain and to steal.

20160126_161546

20160126_161546

The cards in the game. Raid, Defend, Chance, and Survivor Encounter.

20160126_161946

20160126_161946

Overhead view of the board.

20160126_162002

20160126_162002

View of the 2 special squares. Circle Z & Direct Damage.

20160126_161953

20160126_161953

View of the Start spaced 2 other spaces.

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